Category Archives: Architecture

Software development architecture issues and solutions

Bridging

When you, a Microsoft technology-oriented developer, write software today you have to select the target platforms you would like to support. The platforms are then used to select the tools, technologies, and programming languages you can use for coding the different layers of … Continue reading

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Architect vs. developer

A software developer knows how to (and will be eager to) generalize things – for example using a list instead of a single item or a generic type or method instead of a specific one – enabling more scenarios with supposedly minimal amount of initial … Continue reading

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Too much dependency injection?

I’m sure you use dependency injection in many of your projects. And usually, it’s a very good thing to do. However, I found out that many people use it somehow blindly: every time they need to extract a new class just … Continue reading

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Component development decision: low level or high level techologies?

If you want to develop software components targeting other developers and their projects, you should carefully decide what technologies would you develop for and support: Low level technologies, e.g. C++ or JavaScript (HTML5); High level technologies, e.g. .NET (WPF/Windows Forms/ASP .NET) or … Continue reading

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About TDD

In my opinion test driven design (TDD) is trading too much agility for quality, at least on projects that have ever changing requirements (like there are most of them, at least in my experience). And agility is very, very important nowadays. If you don’t get … Continue reading

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I favor composition over inheritance

Many developers learn object oriented programming in college, and a favorite topic of teachers seems to be inheritance. Abstract classes, virtual methods, and overriding are neat concepts that easily can be used to compare audience: only good programmers understand all those well. But the … Continue reading

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Unit of work over Entity Framework

Many unit of work and repository implementations over Entity Framework do not respect the interfaces of the patterns correctly, and therefore the abstractions do not serve any purpose. In my opinion, the single reason of abstracting unit of work and repository again, on … Continue reading

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