Category Archives: JavaScript

JavaScript/TypeScript and HTML5 related issues and solutions

Angular 2 < 1

Doing some personal research (so I don’t say it’s 100% sure, but it’s 100% how I feel afterwards) I found that developers do not love Angular 2 as much as I thought they would (given the really big momentum that AngularJS had just … Continue reading

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When you, a Microsoft technology-oriented developer, write software today you have to select the target platforms you would like to support. The platforms are then used to select the tools, technologies, and programming languages you can use for coding the different layers of … Continue reading

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Developing HTML UI for SQL Server data with no middle code (or just a few lines)

I have a friend who knows how to create a SQL Server database and has also learned the basics of HTML and JavaScript, but he couldn’t link these two technologies with ease. Although myself I prefer .NET as glue code, I understood it … Continue reading

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Angular 2 development with Visual Studio

When I started to look over what Angular 2 is all about I tried to create a Visual Studio project for testing. I expected to be able to start using a project type such as HTML application with Typescript (or with JavaScript) … Continue reading

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Modern Web sample app

Let’s assume we have an organization that has departments and employees, and you want a Web app that one could use to manage the data. We can use this technology stack to obtain what we want in a highly customizable … Continue reading

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Compiling TypeScript with Cordova™ in Visual Studio® 2015

By default, it seems TypeScript files do not get compiled into JavaScript® if you add them to an Apache Cordova™ based app in Visual Studio® 2015. Update: This is so only if you select the Cordova app project type in Visual … Continue reading

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We need support for developing WinRT components on JavaScript®!

We do have WinRT component (Universal Windows) project type in Visual Studio® when we select C# or Visual Basic language. Great. It’s an easy way to develop WinMD libraries that can later be reused in WinRT (Universal) app development using … Continue reading

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